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Archive for September, 2005

Loco Roco Website Launched

Friday, September 30th, 2005

If you’re familiar with Chronic Logic’s award winning independent title, Gish, then you may be able to find more than a couple similarities in Sony’s upcoming title, Loco Roco — the two physics-heavy games feature little gelatinous blobs as their main characters. To be released for the PSP in 2006, Loco Roco appears to […]

Ads: Good or Bad?

Friday, September 30th, 2005

What is it about the digital medium that people expect web content to be free? I mean, we’re totally okay paging through magazines half-full of ads, but when that content is translated to bits and bytes, those ads have to go? Apparently, that’s what Brant over at Control+V seems to think about The Escapist’s new […]

Katamari Desktop Buddy

Thursday, September 29th, 2005

If you need to take a break from your tube to do some development on the computer, keep company with the Prince in Namco’s Katamari Desktop Buddy. Watch the Prince traipse across your computer screen pushing that big ball of delight we all know and love. And if that music starts piquing your nerves, shut […]

GameGame 1.0 Released

Thursday, September 29th, 2005

A game, about maing games. This very clever card game was created by Aki Järvinen. GameGame has its own blog at http://gamegame.blogs.com/, and you can read the release announcement, as well as download the rulebook and cards in PDF format here.

Costikyan and Wilson Interviewed

Thursday, September 29th, 2005

Following up on yesterday’s announcement about writer and game designer Greg Costikyan forming the independent publishing company, Manifest Games, CEO Greg Costikyan and Johnny Wilson are interviewed by Gamecloud and Next Generation.
When asked about the financial model, Costikyan states, “Broadly, we will pass on a high proportion of sale revenue to developers, price figure to […]

Morning’s Wrath Released

Wednesday, September 28th, 2005

Ethereal Darkness Interactive have launched with their first release, Morning’s Wrath. Three years in the making, Morning’s Wrath is a hack-n-slash action-RPG in the spirit of Diablo and Diablo II. At the official Morning’s Wrath website are a variety of downloads, including production artwork, original music, wallpapers, and of course, the demo. The demo weights […]

Manifesto Games Tackles Digital Distribution

Wednesday, September 28th, 2005

Greg Costikyan (right) and Johnny Wilson form Manifesto Games, an independent publishing house with an eye for Internet distribution. The reason? In this Edge Online article, Costikyan states, “…historically, the major hits, the titles that have expanded the industry to new markets and created new audiences have been highly innovative. It is time for us […]

The Road to the IGF

Tuesday, September 27th, 2005

Gamasutra follows Mind Control Software as they struggle to meet deadlines to submit no less than five games to the 2006 Independent Games Festival. While the race was certainly exciting, I can’t help but wonder what they were thinking. They took all five titles from prototype to beta in the space of only weeks — […]

Introversion Landlocked

Tuesday, September 27th, 2005

UK based Introversion, creators of the hit independent title, Darwinia are having trouble finding a retail publisher. Introversion lead designer, Chris Delay, claimed “[U.S.] Publishers aren’t really interested,” in a Next Gen interview. This case of U.S. publisher cold-feet is curious, considering that Darwinia holds the coveted PC Gamer Must Buy and IGN Editor’s Choice […]

Masahiro Sakurai Creates Indie Studio

Tuesday, September 27th, 2005

Masahiro Sakurai, the man behind Kirby, Super Smash Bros., and Meteos, has created an independent development studio, Sora. In an Edge interview, Sakurai reveals, “[Meteos] was created by one designer, one graphic artist and one programmer, and took three days.” Read on for more about Sakurai on Meteos.

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