50 Books for Every Game Developer
Friday, October 27th, 2006From theory to inspiration; from history to sociology, if you’re serious about designing and developing games, you’ve got to educate yourself. Veteran game developer, Ernest Adams, has created a list of 50 must-read books for every designer, aspiring and established alike:
What I’ve done is to assemble a collection of books that address the following questions:
What […]